Getting Started
Upload your first game
Prepare a static production build, run the platform preview, and publish only after the compatibility report is clear.
Upload checklist
- Upload the distributable build, not the source project.
- Place index.html at the ZIP root and use relative asset paths.
- Add an accurate title, description, category, tags, and 16:9 thumbnail.
- Preview the sandboxed build before you publish.
ZIP structure
- ZIP the contents of your production build folder, not the folder itself.
- Keep index.html directly at the archive root.
- Bundle every local asset and reference it with a relative path.
- Exclude secrets, project tooling, source maps, and server-side code.
Typical workflow
- Create and test the production build locally through a web server.
- ZIP the build contents with
index.htmlat the archive root. - Open Upload a game, add accurate metadata and a 16:9 thumbnail, then upload the ZIP.
- Review scanner feedback and test the sandboxed preview before publishing.
The scanner reduces risk but does not guarantee that a game is safe or compatible. Never include credentials, tokens, personal data, server code, or project secrets.